Spent some time yesterday (day before?) working with two cameras that were taped together (or their tripods were) at right angles to each other – as a possible idea for development of four-angled materials for “Crevice”.

Link to some video here: http://www.choreographiclab.org/Main/?p=148

Always intriguing to execute an idea that has only been conceptualised. The practicalities become evident very quickly. For example – a question of focus. Passing through the door the camera which I was “sighting” (or viewing through) was nicely focused, but the second camera at right angles couldn’t handle the closeness of the door frame. How to resolve?

Also, the gaps between the two frames of the cameras lead to a particular kind of disorientation – quite stimulating. My thinking at the moment would be to use a combination of “real” materials shot in a (yet to be found) location, AND some constructed animations/3D modelling of the same location. That way I would have the capacity to give the architecture “sense” as well as to render the four angles a more abstracted (torn apart) feel – as is present in the above (two angle) version.

Quite a lot to learn.